Marked
0Marked
Upgrade · aggression
Tactic.
Attach to a minion. Max 1 per minion.
Attacks against attached minion gain overkill.
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Plays well with
Cards that turn up alongside this one more often than chance.
Packages
Synergy bundles this card travels in.
Archetypes
Decks where this card is a defining pick.
Scales with
The more of these your deck has, the better this card tends to perform. We've stripped out traits that merely happen to travel alongside, so what's left is the real pull.
- Tech
Errata & Rulings
- Ruling Since RRG1.7, overkill definition has evolved from “dealt” to “taken” damage. it is a great clarification:… Hall of Heroes (rules 1.7)
- Ruling I’ve got some confusion on how Directed Force works. It’s an interrupt “When your hero makes an attack that… Hall of Heroes (rules 1.6) · may be outdated
- Ruling Expansion card questions: What happens when I play Dive Bomb, activate Honed Technique, and a minion in play has Marked attached? Hall of Heroes (rules 1.0–1.4) · may be outdated